Answer: Brain Leech. Last week, instead of our usual Gloomhaven actual play we tackled the Gloomhaven errata and FAQ. A sad story about this card is you may often find that the enemy you’re grinding into a fine dust will be dead before you even get a chance to stun him. Tell me that doesn’t sound like fun. Name says it all. This card is so much fun. I think it’s an okay strategy, but not amazing. Show Line of Sight Show Range Show Movement Show Focus Show Destination Show Sightline Show Obstruction The reason this card is so far down our list is not because it’s bad, but simply because it’s a bit average. But you are going to have to check out the video to see them all. Try my Maghex Walls for Gloomhaven. Great responsibility. You’re looking at a potential Attack 2, Range 8+. Each movement into a difficult terrain hex requires spending 2 movement points. Especially when the Mindthief is likely going to have to burn a card or two to avoid taking damage, so losing cards voluntarily needs to have a great play behind it. Select the fool you want to damage, and have it attack the biggest meanest enemy with the highest retaliate number. Please use the personalize option would like to But that’s so situational and we can lay down 4 damage by default, why do we want to mess around bringing this card with us just to walk someone ONE STEP into a trap? That didn’t seem like something I wanted to do and I’m not sure any of the other players would be cool with it either. While debating this Sean came up with the idea of the two of us setting things up like our live show and going through the FAQ on BGG. Empathetic Assault + Into The Night: Move 2, Heal 2, Loot 1. So if you’ve got some extra cash lying around before you can purchase enhancements (if you’re looting correctly, you definitely should) then it’d be worth stopping by your local Gloomhaven Shop and picking one up. $6.99 shipping. 1 Scenario Book 7. If you’re playing this game to get through it and win lots then this is just a card that has a useful burner action and an impractical other half action. How do we make sure we avoid this all of the time? Then sit there smugly as your teammates try to figure out how you just liquified one enemy and seriously mangled another. Muddle is just a garnish. MagHex Tiles for Gloomhaven I created this base and tile system to allow for fast and easy scenario setup for Gloomhaven. If this was an attack that we could perform ourselves it may be a different story because we could bump it up to an Attack 8. The top half of this card is a Meat Shield. And even though ranged attacks aren’t our forte, there will be times when you can’t reach an enemy anyway, so this will be the only way to contribute. That attack 6 is a burner, so we’re only ever going to be able to use it once… and ultimately we’re going to need attack cards that we can use multiple times if it’s going to be worth taking with us. Our Vermling glass cannon’s situation is made particularly difficult by the fact the Mindthief isn’t great when it comes to ranged attacks, which means we need to rely heavily on movement as well as high/low initiatives. We can’t even TMW our way up to a 3 attack on that, what gives? Meet Submissive Affliction. Need walls? So there are situations when you need to hold off and wait patiently. Like, celebrity showing up to a party late. Condition is "New". This card pairs well with Scurry, but PE’s range is limiting. If you continue to use this site we will assume that you are happy with it. This card allows you to use a regular top attack and a bottom attack, so you’re looking at an average of 7-8 damage in one go. Looting is important though. This is a texture test for terrain tiles for Gloomhaven. Ages: 14 years and up. Even if you’re holding out to use the bottom half the top half isn’t going to be effective in enough situations to tie you over until then. This is all to make the best Gloomhaven, Jaws of the Lion and Frosthaven playing experience we can create. That’s ugly. Press alt + / to open this menu. You’ll look at each other, ask who’s going to step up and everyone will explain why they can’t. I’ve put it down low in terms of importance, but that is from the perspective of the scenario. Enemies are in the cafeteria line with Lunchlady Mindthief and today’s special is pain. It sounds super fancy, and is the namesake of the card, but I’d recommend against using this card to Muddle enemies. But let me tell you about two ways the bottom half of this card really pulls its weight. This is a playthrough of scenario number 3, The Black Ship. Striding. Feel free to remix. After the printing comes the painting. So I wouldn’t fret too much about cashing that bad boy in for a +1 Push, especially if it’s bumping it up to Push 3. With a regular move you wouldn’t be able to get close to the fool holding a steak knife, but with Feedback Loop you can get yourself behind the enemy and hit him with your melee attack… and snag a coin while you’re at it (call it a service charge). Let’s see that stupid Cragheart do that. I’ve spent a lot of this guide telling you to move around and dodge those hits, but realistically you’re gonna get attacked. There’s a card worth mentioning before we actually get into the card analysis section, and that’s The Mind’s Weakness. MagHex Tiles for Gloomhaven I created this base and tile system to allow for fast and easy scenario setup for Gloomhaven. I’ve got another article about strategy for opening doors, but as far as this guide goes, just play it safe. Initiative 09 means you’re going very ricky-tick, which is handy in the situation mentioned above. This is the action you were hoping for! And on that note, let’s take a look at the bottom of Perverse Edge…. This guide will give an overview of each starting class in Gloomhaven, starting cards, and perks. Just like Scurry is great for its Move action on the top half, Submissive Affliction is great because it’s a bottom half attack. AND you’d be able to do that on Initiative 20! Well fret not my friend, because if you’ve consumed ice then you can go ahead and collect that experience point anyway, even if the opponent is dead before he can be stunned. There are only 6 rubble tokens in the whole Gloomhaven The bottom half Loot 2 (loss) is really only going to be worth it at the end of the scenario when all the hard work is done. Attack 4 and Range 5, my goodness! The second scenario transitions from dirt outside to a cave interior, but I’ll likely just continue to use the dirt tiles. Select what you want to put on the board from the list of objects in the upper left corner of the screen by left-clicking on the object (Character, Monster, Trap, Hazardous Terrain, Difficult Terrain, Obstacle or Wall). Using a... Jump to. To put it bluntly, it’s an absolute behemoth! And if you’re playing Gloomhaven for fun and because you love it then you should absolutely spend a pick on Pilfer.